Double-side Multi-touch input for mobile devices
Double-side Multi-touch Input for Mobile Devices
Introduction
- Smart phone trends towards larger, higher resolution screens
- Interaction method for manipulation of 3D objects
- Pseudo three dimensional operation ( 'under-table interaction')
- Set of touch gestures for 3D manipulation
- Grab: touching object on both front and backside
- Drag: Grab + sliding both fingers simultaneously
- Push toward/away: touch the object with two fingers on front (away) or back (towards)
- Flip: Grab + sliding in opposite directions
- Stretch: Grab with two or more sets of fingers + sliding
Prototype
- 2 iPod-touch devices back-to-back (5 point touch max per screen)
- Touch input send to the front devices over ad-hoc WiFi
- Future prototypes:
- visual feedback of back positioning
- cursor movement on backside, actions on frontside
Preliminary user study
- 3 users
- Gestures: dragging, flipping, pushing
- Goal:
- estimation of learning curve
- comparison to single side touch
- Results:
- Time to learn double side gestures is comparable to single side gestures
- Execution of double side gestures is comparable to single side gesstures
Related work
- Unimanual and bimanual
- [4] Users benefit from direct-touch input in bimanual tasks
- [5] two-handed multi-touch manipulation is better than one-handed multi-touch in object manipulation tasks, but only when there is clear correspondence between fingers and control points
- Precision pointing using touch input
- [1] ‘Cross-Keys’ and ‘Precision-handle’ as precision pointing
- [3] ‘Dual Finger Selection’ enhances precision of selection
- Back side interaction
- [6] First introduction of back side touch in the Gummi Project
- [9] Under-table interaction: top and bottom touch
- [7] HybridTouch: single touch back side for document scrolling
- [8] LucidTouch: pseudo transparency for back side interaction
- [11] performance of index finger and thumb on front and back side touch
Future work and conclusion
- More extensive user study
- Applying a physics engine to simulate impact of force on object
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